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Human Computer Interaction

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    • Category : Engineering > Computer Science
    • Keyword : Human,Computer,IO channels,User,Interface
    • Taught by : Vu Thi Huong Giang
    • Created By : Ha Noi University of Science and Technology
    • Offered By : ASEAN Cyber University
    • Date Added : 2016.01.28

    This course provides students an overview of theories and practices in HCIUpon completion of this coursestudents gain practical experience in the design and evaluation of different interactive systems

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  • - In this lesson, we will study what an interactive system is; what human computer interaction is. - We will take a tour of related disciplines of HCI showing the building blocks of interactive systems. - We will learn about the usability of interactive system.
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  • In this lesson, we will consider human as an information processing system and study the main characteristics of human. We focus on their IO channels and memory.
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  • In this lesson, we continue studying how human process information. We examine also the main characteristics of computer systems.
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  • This lesson addresses models and contexts of interaction for building usable interactive systems . It addresses also the way computer technologies enhance interaction and usability.
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  • Interaction can be seen as a dialogue between the computer and the user.
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  • - The design of the interface that mediates the interaction of people with interactive systems is a crucial characteristic of the overall interaction design. - This lesson focuses on the evolution of interfaces and the ergonomics consideration in designing usable interfaces.
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  • This lesson focuses on the principles of good UI design and the design process of interactive systems.
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  • The first step in the interaction design process is about identifying user needs and establishing requirements.
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  • Task analysis identifies the actions and cognitive processes required for a user to complete a task or achieve a particular goal.
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  • UCD is an iterative approach that design the interactive system from the users’ perspective. It puts the user at the center of all design decisions, rather than focus on business goals, fancy features, and the technological capabilities of hardware or software tools
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  • In this lesson, we will learn how to evaluate an interactive system.
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  • In this lecture, you will learn about web interface features and web desing principles.
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  • In this lesson, we will study the main concepts of designing a mobile interface. We will also cover the principles in usability and mobile gaming. Finally, we will have a look at the newest design language from Google, the Material Design.
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